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Custom crosshairs and cfg settings dod 1.3.

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Custom crosshairs and cfg settings dod 1.3. Empty Custom crosshairs and cfg settings dod 1.3.

Post by pandamonium Tue May 20, 2008 3:58 pm

Im sure u most of u guys have already tweaked setup to suit u, cfg and crosshairs wise but just in case heres a few useful ones.....

_ah 0 or 1 turns the bulldog help off/on.

cl_bulletejects 0 or 1 turns spent shellcase animation off/on.

cl_particlefx 0 1 2 sets level of fx and smoke 0 low 2 high, 0 u have no
muzzle flashes or zooka trails.

cl_dynamic _xhair 0 or 1 turns dynamic crosshair off/on.

cl_numshotrubble 0 - 5 0 no rubble when explosions happen 5 lots, can be a
good fps tweak.

r_mmx 1 i found this helped when i had a bad system.

cl_updaterate 101 for cable, lower if u get choke.

cl_cmdrate 101 for cable, lower if u get loss.

rate dsl or modem pretty low, cable u should have 20000

anyways think thats most of the ones that actually do that much, i think they've changed it so u cant do lightgamma anymore but if anyones got any good cfg commands that they swear by please post em here:).

obviously it goes without saying anything posted here that isnt "legal" will be removed.


http://dodec.hlgaming.com/main.html

is a great resource for dod 1.3 lots of crosshair packs etc i would recommend cpt.darlings xhair pack nice and simple.
pandamonium
pandamonium

Number of posts : 47
Age : 45
Registration date : 2008-02-16

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Custom crosshairs and cfg settings dod 1.3. Empty Re: Custom crosshairs and cfg settings dod 1.3.

Post by Deadeye Tue May 20, 2008 8:28 pm

Good one m8, ill post my personally pro cfg here, wich is saved in my dod folder as: Usercfg.cfg.

Keep that in mind

Deadeye

Number of posts : 13
Registration date : 2008-02-07

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Custom crosshairs and cfg settings dod 1.3. Empty Re: Custom crosshairs and cfg settings dod 1.3.

Post by Deadeye Tue May 20, 2008 8:31 pm

#| Bindings > Miscelaneous
bind "TAB" "+showscores; stopsound; room_type 0"
bind "ENTER" ""
bind "INS" "map"
bind "ESCAPE" "cancelselect"
bind "," "changeclass"
bind "." "changeteam"
bind "~" "toggleconsole"


#| Bindings > Slots
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2; cl_xhair_style 4"
bind "3" "slot3; cl_xhair_style 4"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "]" "invnext"

#| Bindings > Ingamefunctions
bind "b" "_cl_minimap 0"
bind "l" "+mapzoom"
bind "m" "+map"
bind "p" "snapshot"
bind "t" "impulse 201"
bind "v" "_cl_minimap 2"
bind "8" "+commandmenu"
bind "\" "impulse 100"

#| Bindings > combat

#| Bindings > combat > movement
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"

bind "SHIFT" "+speed"
bind "CTRL" "+duck"

bind "e" "+use"
bind "z" "prone"
bind "SPACE" "+jump"
bind "ALT" "+strafe"

bind "g" "drop"
bind "h" "dropammo"
bind "r" "+reload"

bind "KP_UPARROW" "mortar_up"
bind "KP_5" "mortar_deploy"
bind "KP_DOWNARROW" "mortar_down"

#| Bindings > combat > aditional abilities

bind "c" "xtog"
bind "g" "drop"
bind "h" "dropammo; say_team Munition bei %l"
bind "i" "gl_spriteblend 0"
bind "j" "name"
bind "k" "kill"


#| Bindings > communication
bind "u" "messagemode2"
bind "y" "messagemode"
bind "f" "+voicerecord"
bind "KP_HOME" "voice_menu1"
bind "KP_UPARROW" "voice_menu2"
bind "KP_PGUP" "Voice_menu3"
bind "KP_INS" "say_team I'm a %c at %l with %h health remaining"
bind "KP_RIGHTARROW" "steamid"

#| Bindings > Function-Keys
bind "F1" "amx_kickmenu"
bind "F2" "amx_votemapmenu"
bind "F3" "amxmodmenu"
bind "F4" "mousespeed1"
bind "F5" "Hello"
bind "F6" "This Full Cap Was Made Possible By The Team Of Angel"
bind "F7" "We Win hehehe xD"
bind "F8" "amx_cloak"
bind "F9" "amx_uncloak"
bind "F10" "say Hi all, gl & hf!"
bind "F11" "sorry"
bind "F12" "demo"

#| Bindings > Mouse
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "slot1"
bind "MOUSE4" "+switchpistol"

#| Brightness & Gamma
topcolor "30"
bottomcolor "6"
gamma "99"
brightness "99"
lightgamma "2.5"
texgamma "2"

#| Bullettracer
traceroffset 100
tracerlength 0.45
tracerred 1.3
tracerblue 0.1
tracergreen 0.7
traceralpha 0.45
tracerspeed 6250

#| Clientsettings
cl_adaptive "0"
cl_backspeed "800"
cl_forwardspeed "800"
cl_sidespeed "800"
cl_upspeed "800"
cl_downspeed "800"
cl_autoreload "1"
cl_bob "0.005"
cl_bobup "0.5"
cl_bobcycle "0.8"
cl_bulletejects "0"
cl_chasedist "120"
cl_clockreset "0.1"
cl_corpsestay "0"
cl_dmshowflags "1"
cl_dmshowgrenades "1"
cl_dmshowmarkers "1"
cl_dmshowobjects "1"
cl_dmshowplayers "1"
cl_dmsmallmap "1"
cl_drawmodels "1"
cl_drawplayermodels "1"
cl_dynamic_xhair "0"
cl_dynamiclights "0"
cl_fixtimerate "7.500"
cl_fog "0"
cl_fog_density "0"
cl_fog_start "0"
cl_fog_end "0"
cl_fog_red "0"
cl_fog_green "0"
cl_fog_blue "0"
cl_cutscenes "0"
cl_gaitestimation "1"
cl_gg "0"
cl_himodels "0"
cl_hidefrags "0"
cl_idealpitchscale "0.8"
cl_identiconmode "2"
cl_movespeedkey "0.60"
cl_needinstanced "0"
cl_nopred "0"
cl_nosmooth "1"
cl_numshot "5"
cl_numshotrubble "0"
cl_particlefx "0"
cl_pitchspeed "225"
cl_pitchdown "89"
cl_pitchup "89"
cl_solid_players "1"
cl_shadows "0"
cl_showerror "0"
cl_showevents "0"
cl_showfps "0"
cl_showmessages "1"
cl_shownet "0"
cl_smoothtime "0"
cl_vsmoothing "0.05"
cl_waterdist "0"
cl_weaponlistfix "0"
cl_weatherdis "0"

#| HUD-Settings
cl_hud_ammo "1"
cl_hud_health "1"
cl_hud_msgs "2"
cl_hud_objectives "1"
cl_hud_objtimer "1"
cl_hud_reinforcements "0"
cl_hudfont "0"
cl_hudchat "1"
cl_saytexttime "3"
hud_capturemouse "1"
hud_centerid "1"
hud_deathnotice_time "5"
hud_draw "1"
hud_drawnames "0"
hud_fastswitch "1"
hud_saytext "1"
hud_saytext_internal "1"
hud_saytext_time "3"
hud_takesshots "0"

#| Mouse-Settings
+mlook
joystick "0"
lookspring "0"
lookstrafe "0"
m_filter "1"
m_forward "1"
m_pitch "0.022"; alias m_pitch
m_side "0.8"
m_yaw "0.022"
zoom_sensitivity_ratio "1.3"
sensitivity "2,5"

#| Name
name "-=RH=-Law (R)"

#| Netgraph
net_graph "3"
net_graphpos "1"
net_graphwidth "192"
graphheight "115"
net_log "0"
net_scale "5"
net_showdrop "0"
net_showpackets "0"

#| Netsettings
cl_allowdownload "1"
cl_allowupload "1"
cl_download_ingame "1"
cl_dlmax "800"
rate "10400"
cl_rate "9999"
cl_cmdrate "101"
cl_updaterrate "101"
cl_resend "6"
cl_cmdbackup "4"
cl_lc "1"
cl_lw "1"
cl_lb "1"
cl_timeout "9999"
hpk_maxsize "0"
ex_interp "0.4"
ex_extrapmax "1.2"
ex_maxerrordistance "64"

#| Open Gl
gl_affinemodels "1"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_d3dflip "0"
gl_dither "0"
gl_flipmatrix "0"
gl_fog "0"
gl_keeptjunctions "1"
gl_lightholes "0"
gl_max_size "512"
gl_monolights "1"
gl_nobind "0"
gl_nocolors "0"
gl_overbright "1"
gl_palette_tex "0"
gl_picmip "0"
gl_playermip "10"
gl_polyoffset "0.1"
gl_reporttjunctions "2"
gl_round_down "1"
gl_spriteblend "1"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_wateramp "0"
gl_wireframe "0"
gl_ztrick "0"
gl_zmax "0"
gl_texsort "0"
gl_smoothmodels "1"

#| Other Settings
coop "0"
_ah "0"
_cl_autowepswitch "0"
_cl_minimap "2"
_cl_minimapzoom "0"
_snd_mixahead "0.095"
developer "0"
crosshair "1"
violence_hblood "1"
violence_hgibs "1"
violence_ablood "1"
violence_agibs "1"
_windowed_mouse "0"
con_color "198 226 255"
console "1"
scr_conspeed "9999"
scr_centertime "2"
max_rubble "0"
max_shells "0"
max_wallpuffs "0"
max_smokepuffs "0"
mp_consistency "1"
mp_decals "700"
mp_footsteps "1"
mp_logecho "0"
mp_logfile "0"
sys_ticrate "0"
edgefriction "2"
fakelag "0"
fakeloss "0"
fs_lazy_precache "0"
fs_perf_warnings "0"
fs_precache_timings "0"
fs_startup_timings "0"
fastsprites "0"

#| Passwords
rcon_password XXXXXXX

#| Rendering
r_bmodelhighfrac "5"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "500"
r_detailtextures "1"
r_detailtexturessupported "0"
r_drawentities "1"
r_drawviewmodel "1"
r_dynamic "1"
r_fullbright "1"
r_glowshellfreq "0"
r_lightholes "0"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "1"
r_novis "0"
r_norefresh "0"
r_speeds "0"
r_traceglow "1"
r_wadtextures "0"
r_wateralpha "0"

#| Scripts
#| Scripts > NET GRAPH on/off
alias "NET" "net_on"
alias "net_on" "net_graph 0; alias net net_off"
alias "net_off" "net_graph 3; alias net net_on"

#| Scripts > Crosshairchange
cl_xhair_style "4"
alias xtog "xtog1"
alias xtog0 "cl_xhair_style 0; alias xtog xtog1"
alias xtog1 "cl_xhair_style 1; alias xtog xtog2"
alias xtog2 "cl_xhair_style 2; alias xtog xtog3"
alias xtog3 "cl_xhair_style 3; alias xtog xtog4"
alias xtog4 "cl_xhair_style 4; alias xtog xtog5"
alias xtog5 "cl_xhair_style 5; alias xtog xtog6"
alias xtog6 "cl_xhair_style 6; alias xtog xtog7"
alias xtog7 "cl_xhair_style 7; alias xtog xtog8"
alias xtog8 "cl_xhair_style 8; alias xtog xtog9"
alias xtog9 "cl_xhair_style 9; alias xtog xtog10"
alias xtog10 "cl_xhair_style 10; alias xtog xtog11"
alias xtog11 "cl_xhair_style 11; alias xtog xtog12"
alias xtog12 "cl_xhair_style 12; alias xtog xtog13"
alias xtog13 "cl_xhair_style 13; alias xtog xtog14"
alias xtog14 "cl_xhair_style 14; alias xtog xtog15"
alias xtog15 "cl_xhair_style 15; alias xtog xtog16"
alias xtog16 "cl_xhair_style 16; alias xtog xtog0"

#| Scripts > Demorecording
alias "easy1" "record WarDemo1; say_team start GL & HF (part1); alias demo easy2"
alias "easy2" "stop; say_team finish (part1); alias demo easy3"
alias "easy3" "record WarDemo2; say_team start GL & HF(part2); alias demo easy4"
alias "easy4" "stop; say_team finish (part2); alias demo easy5"
alias "easy5" "record WarDemo3; say_team start GL & HF (part3); alias demo easy6"
alias "easy6" "stop; say_team finish (part3); alias demo easy7"
alias "easy7" "record WarDemo4; say_team start GL & HF (part4); alias demo easy8"
alias "easy8" "stop; say_team finish (part4); alias demo easy1"
alias "demo" "easy1"

#| Scripts > SPRITEBLEND on/off
alias "hs" "hs_on"
alias "hs_on" "gl_spriteblend 0; alias hs hs_off"
alias "hs_off" "gl_spriteblend 1; alias hs hs_on"

#| Scripts > Wait
alias "w8" "wait"
alias "1w8" "w8"
alias "2w8" "1w8;1w8"
alias "4w8" "2w8;2w8"
alias "8w8" "4w8;4w8"
alias "16w8" "8w8;8w8"
alias "32w8" "16w8;16w8"

#| Scripts > Aliase Weapons
alias "knife" "slot1"
alias "wep2" "slot2"
alias "wep1" "slot3"
alias "nade" "slot5"

#| Scripts > Sensitivity
alias "mousespeed1" "sensitivity 2.0; say_team sensitivity Light; bind F4 mousespeed2"
alias "mousespeed2" "sensitivity 7.5; say_team sensitivity Heavy; bind F4 mousespeed1"

#| Scripts > Sorrysay
alias sorry "sorry1"
alias sorry1 "say_team Sorry 4 TK/TA ; bind F11 sorry2"
alias sorry2 "say Sorry, OMG... ; bind F11 sorry3"
alias sorry3 "say_team Sorry4TK! ; bind F11 sorry4"
alias sorry4 "say_team sry m8! ; bind F11 sorry "

#| Scripts > Nickscript
alias _spec/fast_p ";wait;slot2"
hud_fastswitch 1
alias nick "nick1"
alias nick0 "name Angel; alias nick nick1"
alias nick1 "name AngelWings; alias nick nick2"
alias nick2 "name AngelLight; alias nick nick3"
alias nick3 "name Love; alias nick nick0"

#| Scripts > Minimapscript
alias minimappi "minimappi1"
alias minimappi0 "_cl_minimap 0; speak deactivated; bind m minimappi "
alias minimappi1 "_cl_minimap 2; speak activated ; bind m minimappi0"

#| Scripts > Duckjump
alias "+tuplak" "+duck; wait; -duck; wait; +duck; wait"
alias "-tuplak" "-duck"

#| Scripts > Pistolswitch
alias +switchpistol "slot2; cl_xhair_style 5"
alias -switchpistol "slot3; cl_xhair_style 4"

#| Scripts > SteamIDs
alias m_wait "m_wait_100"
alias m_wait_lan "wait; wait; wait"
alias m_wait_100 "m_wait_lan; m_wait_lan; wait"
alias m_wait_200 "m_wait_100; m_wait_100"
alias m_wait_300 "m_wait_200; m_wait_100"
alias m_wait_400 "m_wait_200; m_wait_200"
alias m_wait_500 "m_wait_200; m_wait_200; m_wait_100"
alias v "m_wait"
alias v2 "v; v"
alias v3 "v; v2"
alias v4 "v; v3"
alias dv0 "developer 0"
alias dv1 "developer 1"
alias "steamid" "condump; clear; status; v4; v4; v4; v4; condump

#| Sound
ambient_fade "200"
ambient_level "0"
bgmbuffer "0"
bgmvolume "1"
hisound "1"
MP3FadeTime "0"
MP3Volume "1"
loadas8bit "0"
s_2dvolume "1"
s_a3d "1"
s_automax_distance "1000"
s_automin_distance "8"
s_bloat "2"
s_buffersize "65536"
s_distance "80"
s_doppler "0"
s_eax "0.0"
s_geometry "1"
s_leafnum "0"
s_materials "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_occfactor "0.99"
s_occlude "1"
s_occ_epsilon "1"
s_polykeep "0"
s_polysize "0"
s_refdelay "4"
s_refgain "0.4"
s_reverb "1"
s_rolloff "1"
s_verbwet "0.1"
snd_noextraupdate "1"
suitvolume "0.25"
sv_voiceenable "1"
sv_aim "0"
sv_cheats "0"
room_type "0"
volume "1.66"
voice_eax "1"
voice_scale "1"
voice_dsound "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_loopback "0"
voice_enable "1"
waterroom_type "14"

#| Video
fps_max "100"
fps_modem "99"
viewsize "125"
vid_config_x "1024"
vid_config_y "768"
ati_npatch "1"
ati_subdiv "2"



exec netsettings.cfg


as u can see ive also got exec netsettings.cfg, wich is also stored in my dod folder, its a special cfg wich affects my net settings like rates etc, if u guys wanna know what i got in there too, let me know.

Deadeye

Number of posts : 13
Registration date : 2008-02-07

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Custom crosshairs and cfg settings dod 1.3. Empty Re: Custom crosshairs and cfg settings dod 1.3.

Post by Artifex Mortis Tue May 20, 2008 9:25 pm

I think we're find for the moment lol!
Artifex Mortis
Artifex Mortis
Admin

Number of posts : 53
Age : 33
Location : Italy
Registration date : 2007-12-10

http://www.fodclan.co.nr

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